As of 1.5.2 Rifle Hyper Damage doesn't give additional 250% of damage at level 10 it's equal to regular damage mod and there is no point of grinding for more than one.
The Rifle Hyper Damage mod at level 10 yields a 1250% increase, offering an additional 250% increase than the standard Rifle Damage mod.
Guaranteed drop as a blueprint from Bandit Helicopter in Community Safehouse on Monday.ĭropped as a blueprint by the Bandit Outpost Crate and its respective raid, at a 33.34% chance.ĭropped as a blueprint by the Tombs Treasure Chest and its respective raid, at a 45.46% chance. Mall, at a 27.28% chance.ĭropped as a blueprint by Hector Shot in Clinic Safehouse, at a 27.28% chance. Mall, at a 27.28% chance.ĭropped as a blueprint by The Billies in the underground parking lot of W. Guaranteed drop from Zricera at the Park on Monday.ĭropped as a blueprint by Zomborg near the entrance of W. Dropped as a blueprint by zombies, or by Fumes in the Factory, at a 27.28% chance.ĭropped as a blueprint by Tanker in the Bank's vault outside of Sunday's Safehouse, at a 27.28% chance.ĭropped as a blueprint from the Factory raid in the Factory, at a 33.34% chance.ĭropped as a blueprint by Zpider, at a 25% chance.